Yesterday I was finally able to complete the class story on my Guardian (Jedi Knight story is very very good-if you have not tried it yet you will be blown away-I went for a Dark Side Knight), so while working through companion conversations before starting the KotFE story I queued in Group Finder for the Tactical Flashpoints. While In have heard of some horror stories about impassibility due to over-tuning, I had some wonderful groups along with me.
First queue pop was Tactical False Emperor with me (Guardian Tank) and 2 level 65 DPS (Guardian and Commando I think?) along with one level 60-something DPS (I think a Shadow). We had a little trouble at first, but overall a pretty decent run. I died once on two separate bosses (one was the Commander that includes the ship that you must take out with the gun). By the time we got to HK and Malgus we were unstoppable. Commando throwing off-heals or hitting the Kolto stations. By the third wave of Malgus’ “control” the DPS Guardian was focused with Malgus at 2% HP remaining. That was a terrifically fun run with a more than competent group.
Second was the one flashpoint that I always swore I would rip my eyes out rather than make another run at it, Kuat Drive Yards. Again my tank and 3 DPS (lowest level was 52 I think?). This one want off with no issues and we were down to the Sith Boss. I died once, Rocket Boost back to the boss, taunt, and we burned him down quick. I think the issue here was the necessity of movement and DPS being unable to trigger the Kolto while I kept aggro on the boss. I could have done a little better turning that cleave though.
Finally, the star of the evening was Mandalorian Raiders. I have always loved this flashpoint, and we even got a trinity group for it. Lowest level was in the low 40’s (I want to say 42), which should have caused no issues seeing as how the suggested level for Mando Raiders used to be in the 30’s, if I recall correctly. This run was a smash hit. I missed a few mobs that started chewing on the healer, but was able to get them back fairly quickly. DPS helped me out by peeling the mobs off the healer too. I don’t think anyone even died during that run. Explained the corner tanking strategy for the Boarding Party and stressed the necessity of burning the turrets during Matrix Varad.
I guess what I am getting at is that the doom-and-gloom mentality that seems to follow expansions (especially in SWTOR) is generally blown completely out of proportion. Any flashpoint is difficult to complete when you have one or more members that have trouble pulling their own weight; it doesn’t necessarily mean that something is broken. I, for one, don’t want to come into group content for a roflstomp. If you want an easy run, opt for one of the solo Flashpoints. I understand that this was not always an option, just like these tactical Flashpoints weren’t always available. I am glad that I tried them out for myself rather than listening to all the nay-sayers. Ultimately, it is the responsibility of each player to decide what kind of content they want to run.
What have your experiences been since the launch of KotFE, especially about the game outside of the cinematic story.